You know, I think one of the most sheltered things about being blue is how we are not taught to openly appreciate the simple pleasures in life. Often It’s all about posturing and about how *this* expensive place is the *best* and how much money you can spend to splurge on a dessert made by tired kitchen workers that ultimately are just good at making things look fancier instead of tastier and then charge ten times the price. (Not, to say there aren’t very talented cooks out there.)

Anyway, I’m enjoying an egg-salad sandwich that is really good. How about you guys?

The presentation/tastiness tradeoff is a bigger deal than I think a lot of restaurant-goers realize. Especially when you wind up with food that looks nigh architectural; they have to do wacky things to it to make it look like that. I know no one likes to eat beige glop, but once you’ve gotten past “beige glop” there’s not a lot of efficient frontier in pretty food that doesn’t sacrifice any flavor or texture for it.


#Amenta RP #food #I didn’t actually laugh aloud but it still amused me enough to reblog #(I’m amused because I’m literally ooc-ly eating beige glop right now) #(and it is very likeable) #((I prefer to mash up my apple crumb pie before I eat it)) #((so that the filling and the topping are blended together))

Banana Ripeness Tiers


How do y’all eat your bananas?
1-5 anything else is gonna be baked or ice cream or smoothiefied



1-6. 7 or 8 maybe if I had a strong craving. Anything past that is inedible unless mashed and used as an ingredient in something



Noah fence but 1-5 is unripe you ignorant fucks



4-7, 8 is pressing it.



White culture is eating unripe bananas.



1-5?! i don’t go anywhere near under 8 unless it’s my only choice. ideal is 9-12



“8 is pressing it” i am… disgusted.gif



i exclusively eat unripened bananas, on pizza



8,9,19. You all are weak.



5 to 10 is my ideal.



8-11. They’re only good when they start getting little brown spots.



6-11. 9 is ideal.

Supposedly I had a great-grandfather who ate one entirely black banana every day, and who lived into his nineties, so I don’t think the overripe ones will hurt me, but after a certain point they taste weird. So once you get to 12, you have to make banana bread.



6 is the perfect sweet spot where it’s a nice vibrant yellow and perfectly ripe and doesn’t have any brown yet. So, that if I can, otherwise as close to it as possible.



3-7, unripe bananas for the win. Also as per upthread I would be fascinated to find out if this is correlated with a) race or b) national origin. I mean, enjoyment of capsaicin and enjoyment of lots and lots of sugar are both correlated with national origin IIRC, so maybe banana preference is too.

Ideal banana: 11

Good banana: 10, 12, 13

Tolerable-but-I’d-rather-not banana: 9, 14, 15

Inedible banana: 8 and below

If it still has even the faintest trace of green, it’s not ripe enough.

Race: White*

National origin: United States (northeast)

Enjoyment of capsaicin: no

Enjoyment of lots and lots of sugar: not nearly as much as I used to, maybe just one “lot”

*Your mileage may vary. Some terms and conditions may apply. Your whiteness may be revoked at any time without notice.


#food #survey #reply via reblog #(tbh ”is Brin white” has much the same answer as ”is Brin queer”) #(nobody can agree on the object-level answer but everyone agrees that I’m low-status) #our roads may be golden or broken or lost #(tangentially) #racism cw? #home of the brave

strejdaking asked: What do you consider to be some interesting modern takes on classic fantasy races? Perhaps some you have some ideas yourself? I read in Elder Scrolls, High Elves are basically Nazi Germany.


  • After unleashing one too many buried evils, the dwarves said “bugger this” and moved as far away from the Underdark as possible. Their entire civilisation now occupies a swarm of small space stations in high Earth orbit. 90% of them work in material science and telecommunications.
  • Gnome society has become steadily more obsessed with concealment and illusions until, in the present day, most gnomes use illusory disguises full-time to masquerade as members of other races. Almost everyone knows at least one gnome; almost no-one is aware of it.
  • Though halflings have a reputation as drugged-out savants, the truth of the matter is that their pharmacological science is incredibly advanced, particularly in the area of cognitive and empathic performance enhancement. At any given time, your average halfling is under the influence of a complex brew of brain-boosting drugs (which only work for halflings); there are fewer side effects than you’d think.
  • Orcish culture’s preoccupation with violent spectacle has evolved into an unstoppable entertainment industry. The largest orcish nation is also the global centre of production for big-budget summer blockbusters; orcish martial arts musicals are particularly popular among other races. Most orcs at least casually practice some sort of performance art, though some resent the expectation that they should.
  • Elves are hardcore gamers. All of them. It’s the cornerstone of their civilisation. Elvish video games tend to be unfathomably abstruse, unimaginably difficult, or both; being into “elf games” is regarded as a mark of refinement, though in truth most non-elves don’t really understand them.



Do you mind if I shamelessly rip this off? ‘Cause I really wanna shamelessly rip this off.



Knock yourself out. I do games about fairies – I’m never going to use any of this stuff myself.



I love the idea that younger elves love video games, but the older ones remember prefer the old fashioned games. These are not chess or Go, but are more like stupidly complex Euro boardgames or complex trading card games like Magic but worse.



There’s a bit of that, yeah, though most old-timers were totally on board with the transition to electronic media. Elves don’t have the same relationship with physical artefacts that humans do. The real intergenerational pissing contest these days is about whether speed-running is a legitimate art form, or just screwing around.

(It’s exacerbated by the fact that speed-running as an organised practice actually originated among humans, so a lot of older elves regard it with suspicion on that basis alone.)



Elf streamer: Hey, this is Valuriagod420 with another any percent speed run of The Doom of Karum Dul Run. I know Entmaster beat my previous time but I’m gonna get it back. This game is mine!

[Several minutes later]

Streamer: OK so we are still looking good to hit the 38 minute and 23 second mark right on schedule. Now here we can slip past a lot of dudes by back rolling into this corner 12 times and then using an orcish…

Elf Dad (from upstairs): Are you speed running down there! I told you no son of the Everleaf house will partake in any of that nonsense! If you’re not in a 1v1 comp match by the time I get down there, then goddesses help me I’ll throw you out into the dark hallow to face the 5 trials by YOURSELF!




Since the notes seem to be stuck on the gaming thing, let’s expand on that:

  • The dwarven obsession with dating sims is proverbial. The orbital colonies are both the largest consumers of dating sims – dwarf-made or otherwise – and among the most prolific producers, playing host to several major publishers and a thriving indie scene. Dwarven dating sims typically feature complex crafting and engineering subgames alongside relationship-building gameplay; the two sides often share the same basic mechanics, thus framing relationship-building as a process of literal social engineering.
  • Gnomish games, conversely, usually aren’t simulating anything at all, being purely abstract puzzle-solving affairs with a heavy emphasis on spatial manipulation and pattern matching. When gnomish gamers get into more mainstream titles, they tend not to recognise a distinction between “playing” and “breaking”; a gameplay video put together by a gnome is more likely to be a glitch exhibition or a thirty-five-minute lecture on the finer points of terrain collision detection than it is to be a demonstration of the game being played as intended.
  • It’s perhaps unsurprising that halflings are often drawn to twitch games. Indeed, one of the latest controversies in competitive gaming revolves around whether halfling nootropics ought to be banned as performance-enhancing drugs. Critics point out that human gamers routinely compete while juiced up on caffeine; responses have ranged from insisting that it’s different (though one can quite agree how) to proposals to ban caffeine from competitive gaming as well. The latter have historically been poorly received.
  • Some might expect orcish video games to be plotless gore-fests. Those who do badly misunderstand orcish culture’s relationship with violence. Sure, it all comes down to ass-kicking in the end, but first the protagonist and the final boss are going to have a ten-minute conversation about their feelings in order to properly contextualise it. One of the most popular orcish video games in recent years concerns a young hero who achieves enlightenment and saves a lost kingdom by coming to the realisation that all communication is violence.



Honestly my favorite part of this is the idea of Orcish culture evolving into the entertainment capital of the world.  I picture that centuries ago there was some Dark Lord type or another who was overthrown not by a rag-tag band of adventurers of the more classically heroic races but by the orcs themselves, who were tired of being exploited and slaughtered meaninglessly, who then looked at one another when the rubble settled and wondered, collectively, “What now?”

And then apparently deciding that the answer to this was channeling a history of nonstop violence into art, sports and theater.



Orcs killed their gods, then wrote a musical about it.

(This is also a big part of the reason that most orcish polities are at least moderate socialists. “No gods, no masters” carries a lot more punch when you can physically point to the decapitated skull of your former chief deity on display in your legislative assembly’s foyer.)



So you’re telling me that orcs have a culture that channels violent aggression into art and that they’re socialists?  I think I have a new favorite race.

I wonder if there’s a particular way in which their gods are ‘traditionally’ depicted in performance.  Depending on the genre of the work I could see them as anything from aloof and inimical to bombastically awful to bumbling and self-important.

(Headcanon: one of the more influential early works had the chief of the gods portrayed by an actor standing on a high platform out of the view of the audience, with lighting above and behind him in such a way that he appears as a shadow cast on the backdrop, looming over the heroine of the piece.)



And bringing it back around to video games, orcish CRPGs often depict the gods as controlling and abusive parental figures. There’s a popular meme where you describe an orcish CRPG as “the one where you kill God at the end”. The joke is that’s all of them.



I can’t believe Square-enix is actually run by orcs



This world’s equivalent of Square-Enix is a collaboration between orcish and dwarven game developers, initially conceived of as an overture of cultural reconciliation. Opinions regarding the outcome are… mixed.

Anyway, we’ve done elves and orcs – let’s do dwarves!

  • The reasons why the bulk of the dwarven population now lives in orbital habitats – or “habs”, as they’re colloquially known – are complex, ranging from resource exhaustion in ancestral delves to political tension with human neighbours, and only partly involve the increasing incidence of demons of shadow and flame from before the dawn of time. “We did it to get away from all the damn balrogs” lies somewhere between an oversimplification and a private joke.
  • (Incidentally, many dwarves will seriously side-eye any non-dwarf who brings up the balrog thing, even in jest, owing to the fact that dwarven greed being responsible for unleashing evil upon a previously pristine world is a once-popular racist canard. Elves in particular receive very little benefit of the doubt.)
  • One surprising factor behind the move, however, is biological: dwarven resistance to magic and poison also applies to cosmic rays. Most habs have no radiation shielding whatsoever, which enormously simplifies their construction compared to general-purpose space stations, at the cost of rendering them unsuitable for long-term residence by non-dwarves. This suits most dwarves just fine.
  • The move to orbit didn’t mean an end to mining: captured comets and asteroids are towed into high orbit for processing by specialised resource extraction habs. Bringing the whole asteroid home is much more convenient than trying to process it on-site, and unmanaged de-orbiting events almost never happen.
  • (Just don’t ask a dwarf about about what happened to their former terrestrial capital – it’s a touchy subject.)
  • Also, it turns out that about one in twenty asteroids contains unhatched space-demon eggs. This is widely regarded as proof of the dwarven cultural conviction that the universe is out to get them. (Thanks to @perfectly-ultimate-great-shoofle for this one!)
  • Apart from resource extraction, dwarven habs play many other roles, from solar power collection to telecommunications to zero-G manufacturing to research and development. Most habs are small enough – a few hundred residents at most – that they’re effectively single-function, and all dwarves hailing from habs with the same function are considered to be members of the same clan, even if their respective orbits are nowhere near each other.
  • Dwarven gamers who live on telecommunications habs enjoy fantastic ping, and are justly reviled for it by their terrestrial opponents.






Halflings tho. What if they are the one who make music and advertisements? They know a lot about every races minds, so they can make super emotional music that makes you really sad or happy and stuff. And the advertisments are super convincing. Most halfings that do advertise are rich and are hard to hire.



Sure, let’s talk about halflings.

  • Halflings have few independent nations, with most integrated into human communities. Their living arrangements are often quite different, though. It’s a matter of debate whether it’s cultural or biological, but whatever the reason, most halflings prefer to have housemates. Lots of housemates.
  • Their small size makes it easier than you might think: a human one-bedroom apartment, suitably refurbished, can comfortably accommodate 4-6 halflings, and a single-family dwelling can house well over a dozen.
  • Members of a given household are typically unrelated, and membership can be very fluid; some halflings regularly cycle between households, while closely aligned households may frequently trade members. In spite of this, friction is rare, thanks in large part to the judicious use of empathy-enhancing drugs to promote rapid group bonding.
  • The halfling penchant for doing things in groups extends to romantic pursuits. When two compatible households meet, double dates are not uncommon; nor are triple dates, quadruple dates, and occasionally duodecuple dates. A successful match may result in swapping members, though if they’re very well-aligned and suitable housing can be found, they may simple merge into a single, larger household instead.
  • Such romances are not always restricted to tidy pair-bonds; at least as often, they result in non-Euclidean polyamorous tangles that make perfect sense to halflings and are utterly incomprehensible to everyone else. This contributes in no small part to the halfling stereotype as a bunch of free-loving stoners, even among those who should know better.
  • The offspring of a household are expected to get together with their friends and strike out to found their own households once they come of age; halflings regard this practice as essential to preventing households from becoming too insular. They still keep in touch with their natal households via social media, though; a typical halfling’s contact list may require more than three spatial dimensions to adequately model.
  • None of this is to say that halfling introverts don’t exist, of course. Household-dwelling halflings are generally non-judgmental toward halflings who live alone, but there’s a definite expectation for them to be wildly eccentric. Many solitary halflings gleefully take advantage of the social latitude this expectation affords them.
  • Halfling gaming parties are a sight to behold. A party game that only supports eight simultaneous players is scarcely worthy of the name; the latest generation of party fighters routinely support 32-player free-for-alls. It’s a matter of some conjecture whether it’s the brain-boosting drugs or simply long practice that allows halflings to keep track of what’s going on, because certainly nobody else can!


#story ideas I will never write #long post #there is probably some warning tag I should put on this but I am not sure what





I wish tumblr savior worked on people’s blogs

It does, or at least it used to! Input their URL and see what happens.

Isn’t working for me. Dash is kept clean, but not blogs. (It seems like it would be tricky for it to work, since blogs can have so much custom formatting and HTML)

Oh! You’re not trying to use it as a soft block-ish option. You’re trying to use it while viewing blogs. Whoops.

I don’t know about Tumblr Savior per se, but last I checked new-Xkit Blacklist works if you look at the blog’s dashboard view:

https://www.tumblr.com/dashboard/blog/[insert blog username here]

As far as I know, there is no way to do things like “have blacklist function while looking at a particular tag within a person’s blog”, but still, it’s something.


#Tumblr: a User’s Guide #reply via reblog

Too far north for totality, but we still get a 78%-coverage partial eclipse.

First picture taken a few minutes before peak with a plain smartphone camera, second picture taken a few minutes after peak with the same camera pointed through three pairs of sunglasses simultaneously.

I learned that eclipse photography should be left to the professionals, but hey, at least I have some souvenirs even if you can’t actually tell out of context why I was taking these pictures. (When I look for it, it seems like it might be a bit less glare-y in the part covered by the moon? But that might be wishful thinking.)

As for non-camera observation, I didn’t have any proper gear (I realised we were in the partial-eclipse zone not very far in advance). I settled for a couple very quick glances at the sun through two pairs of sunglasses. (As always, the dose makes the poison. The damage from that dosage level was transient and has already faded away, same as it did the couple times I glanced at the sun as a kid.) In those instants, I just managed to register that there was a clearly visible dark patch covering the top-left portion.

The general quality of the light was within normal variation.

All in all, would have been more fun with eclipse glasses and a more suitable camera, but pretty good for what would otherwise have been a normal afternoon. And I have now officially Seen a Solar Eclipse.


#solar eclipse #(I was going to use ”eclipse”) #(but apparently my previous lunar-eclipse posts were specifically ”lunar eclipse”) #(so I’m going to maintain the pattern) #I think I have now fulfilled my Living Dangerously quotas for quite some time #and shall return to my usual caution #oh look an original post #I’m supposed to be doing math homework I’d better get back to that #(which also means I have not caught up on my dash and will not be doing so for a couple more hours) #(so I don’t know what liveblogging the rest of my dash is up to)

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Injygo Icon


replied to your post

“(This post is inspired by @industrialbruise‘s post here on pollution…”

I don’t get this

In fact, when I’ve touched something like poison ivy where I literally can’t touch my face until I’ve washed my hands, it’s really hard to remember not to touch anything


I don’t get the tingling in all cases. I think the main factor is whether the contamination is…I’m not sure what the right phrasing would be…exceptional? Like, if I’m in a grocery store, there’s a single flag in my brain for “have I touched *anything* public yet†”, and once I’ve done so touching additional stuff doesn’t affect me unless I have some reason to believe it’s *unusually* dirty. The tingling is usually if I’ve touched a *single* contaminated thing, especially if I wasn’t expecting in advance that I would be doing that. Poison ivy would *probably* qualify, but I don’t think I’ve ever actually encountered any myself.

Even when I don’t *feel* it like that, I’m usually pretty good at keeping track of “is this clean”. Not always: during Dad’s recent cold, at one point it didn’t occur to me until far too late that I was using the same leash to take the dog for a morning walk that he’d used to take the dog for an evening walk, and was turning on the light switch that he had turned off. I seem to slip up a lot less than most people, though (and in any case I got away with those particular incidents).

While I do consciously place a higher value than most people on keeping track of this stuff, it’s also just higher-salience to me. I once spotted the expiration date on a juice box at a *glance*, when Mom had deliberately searched for a date and couldn’t find it. To her it blended in with the cryptic production code right next to it, but to me it stood out. Almost like an Ishihara test.

(…now I’m thinking about Amentans testing a person’s pollution sensitivity with things like “how long does it take them to spot the red in a Where’s Waldo picture”.)

†This flag is checked when processing questions like “my nose is itchy; should I use a fingernail to scratch it, or rub my nose against the sleeve on my upper arm instead?” or “they gave me an Oreo as a free sample; should I pick it up with my bare hand, or use the paper cup it came in like a mitten?”


#injygo #Amenta #is the blue I see the same as the blue you see #in which Brin has a food poisoning phobia #(and related issues) #replies #food mention #illness tw #@roleplayers: feel free to use me as inspiration when describing what getting polluted feels like #(especially if the character believes in a theory of pollution such that) #(”this specific patch of my skin is polluted but I can still keep it contained” is a coherent statement) #((does point-of-contact allow for that with *people* or just objects?)) #((there’s probably a schism over that somewhere))

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(This post is inspired by @industrialbruise‘s post here on pollution hyposensitivity, but is not itself a roleplay post.)

Does anyone else reading this get the thing where after touching something you suspect to be germy, the part of your body that touched it feels a little tingly? Like your brain’s way of setting a reminder to be careful what that bit touches until you get a chance to clean it.

(I saw the bit about “it’s kind of like. everybody else has a whole section of their brain devoted to ‘is this clean’ and i’m just tryin to process it along with everything else”, and I thought god, I think I might actually *have* that section, it’s the one in charge of that tingling thing.)


#Amenta #morning reblog #even if the answer is ”no” I’m curious to hear it

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(This post is inspired by @industrialbruise‘s post here on pollution hyposensitivity, but is not itself a roleplay post.)

Does anyone else reading this get the thing where after touching something you suspect to be germy, the part of your body that touched it feels a little tingly? Like your brain’s way of setting a reminder to be careful what that bit touches until you get a chance to clean it.

(I saw the bit about “it’s kind of like. everybody else has a whole section of their brain devoted to ‘is this clean’ and i’m just tryin to process it along with everything else”, and I thought god, I think I might actually *have* that section, it’s the one in charge of that tingling thing.)


#Amenta #(sort of) #is the blue I see the same as the blue you see #oh look an original post

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